Advanced Customizable Elements HUD,
or Ace-HUD is a CLEO script featuring extensive HUD customization via config file.
Customizable HUD Elements
A config file can adjusts many aspects of each element, such as position, size, color, font type, etc.Featured HUD elements including:
- Health Meter + Counter
- Armour Meter + Counter
- Breath Meter + Counter
- Special Meter + Counter (for Special Abilities mod v3 and Special Adrenaline v4)
- Vehicle Health Meter + Counter
- Target Health Meter + Counter
- Clock
- Money counter
- Money gained/lost counter
- Wanted Stars
- Weapon Icon
- Weapon Ammo counter
- Area Name
- Vehicle Name
- Speedometer (text)
- 8 Custom texts
- 8 Custom boxes
- 8 Custom images
Presets & Screenshots
Extensive customization of this mod allows many HUD layout variations which can be unique to each other.Below are custom HUDs made by modifying config file, which is included in the mod file.
Ace: Default
Default Ace HUD layout, resembling mobile SA with minor differences.
Ace: Topdown
Loosely based on GTA2, which every HUD elements displayed on top of screen.
GTAV-like bars with radar replaced with other HUD elements. Example of custom box usage.
Ace: Four
Loosely based on GTA IV, with bars displayed at bottom left. Vertical wanted stars are done by editing .fxt file.
Ace: Mockup
Mockup layout of GTAV HUD prediction by exmpletree, makes use of vertical bars and speedometer.
Other mods used: radarrect.asi
Screen Ratios Compatibility
Download
Bugs & Issues
- Using other HUD mod with this mod might cause glitch or crash
- Texts not displayed problem occurs if used in SAMP. Using Modloader or SAMP FXT Fix will solve this problem
- Vehicle Name might crash the game if used with limit adjuster. The cause is hacked DFF limit, which mostly only used in map mods.
- Textures goes behind every other sprites on-screen. While it's not serious, still counts as bug since weapon icons even displayed behind sniper crosshair.
Version History
v1.1- HUD no longer stretched in-out with other aspect ratios
- Added new option: ScreenAlign, side of screen used to adjusting to aspect ratios
- Added new elements: 3 custom boxes with adjustable color and transparency
- Wanted stars now flashes if increased or decreased
- Breath bar now displayed if player submerged instead of swimming
- Added new entry: COLOR_ID, change RGB value of internal color IDs
- Now Ace HUD accepts icons for custom weapons with few setup in config and txd file
- Added new entry : Weapon.FirstCustomID and Weapon.LastCustomID to register custom weapons
- Typing "ACELOAD" now also reloads txd file
- Displays error message if either config file or txd file missing
- Wanted stars no longer flash if player does not have wanted level
- Breath meter no longer show up if player is in underwater tunnel
- Fix ammo/clip flag problem if ammo is slightly below 10000
- Fix border going behind bars if the size entry is negative value
- Special bar now supports Special Adrenaline v4
- Major general changes
- Config files completely rewrote over and now stored in aceHUD folder
- Colors now adjustable in hudColors.dat, which covers almost everything and now supports alpha
- Rewrite calculations for PosX and SizeW
- Screen Align now also determines X Position's start point (0.0)
- Each elements can now hide over time, or if statbox displayed
- Added a single key to show all hidden elements (only if they hid by duration)
- Texture files now stored as raw png files instead of txd
- Added "Position Chain", dynamic placement based on which elements are displayed
- Added "Target Health", can follow target's position or at fixed coordinates
- "Money" and "Debt" now shares same setting
- "Clock" now supports 12-hour format
- Added "Money Gain", how much money player just gain/lose, like GTA IV onwards
- "Vehicle Speed" now have multiplier setting
- Added 8 "Custom Texts" and 8 "Custom Image"
- Increased "Custom Box" to 8
- These custom elements can't be included in Position Chain
- Changes on meter-based interface
- Borders now surrounds the meter instead of being part of background
- Meter can be displayed as Circular Meter, it's radius and direction are adjustable
- Each meter have text counters as well
- Changes on Weapon Icons
- Eliminated icon limit
- Player can use Internal Icon instead of custom ones
- Still require configuration at hudWeapons.ini
- Can now display Jetpack and Cellphone while used (custom icons only)
- And several other changes...
- Changed "all weapons" entry in hudWeapons.ini to "last_weapon_ID"






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