Thursday, June 9, 2016

Log : Special Abilities (1)

Right, unexpectedly i got time for few days ahead. Enough to get on this thing again. Most feedback i got is begging for my 4 abilities can be used together. Well, i won't change my main purpose. I will keep make this mod as balanced as possible with vanilla game.

I have bad habit of rushing things, so i will try again this time. Following feature and changes already working on
  • Merging every abilities into one mod, config plays bigger role
  • Stat and bar increase points is simplified, due to limits from script merging
  • Dual-ability stat - takes longer to fill bar
If serious issue come across probably i will keep each abilities separate and maybe making another add-on for dual abilities.

Furthermore, theres additional plan that i will work on as well
  • Third script that will manages ability effects. Now I'm still working on proper stat distribution.
  • Adding 2 canceled abilities, Anti Recoil and Regeneration
  • Custom naming, but haven't think much. Everything related to text display is still unplanned